Galera com as constantes alterações vou deixar aqui uma lista completa de todas as modificações que estão sendo feitas no Starcraft 2 durante o beta, ficarão todas concentradas neste post para referências futuras e quem está com dúvida das últimas modificações.
O tópico ficará fechado para ninguém ficar perdido e cada modificação ficará salva em um post separado.
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Starcraft 2 Beta - Patch Notes a lista completa de modificações
#2
Postou 30 março 2010 - 23:00
StarCraft II Beta - Patch 1 (version 0.3.14048)
Balanceamento
TERRAN
Viking
Reaper
Orbital Command
PROTOSS
Observer
High Templar
Colossus
Mothership
Gateway
ZERG
Infestor
Bug Fixes
Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
Added GRB rating tags to the login menu for the Korean version of the Beta client.
Balanceamento
TERRAN
Viking
- The armor value for this unit in Fighter Mode has decreased from 1 to 0.
- The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
Reaper
- The damage done from D-8 Charges has decreased from 40 to 30.
- The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
Orbital Command
- The build time for this upgrade has decreased from 50 to 35.
PROTOSS
Observer
- Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas.
High Templar
- Phase Shift: This ability has been removed from the game.
- Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained.
Colossus
- The building pathing radius for this unit has decreased from .75 to .5625.
Mothership
- Vortex: The energy cost of this ability has increased from 75 to 100.
- Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
- Temporal Rift: This ability has been removed from the game.
- Wormhole Transit: This ability has been removed from the game.
- Mass Recall: New Ability. Teleports all of the player's units in the target area to the Mothership.
Gateway
- The build time of this building has increased from 50 to 65.
ZERG
Infestor
- Fungal Growth: The damage done by this ability has decreased from 48 to 36.
- Fungal Growth: This ability now prevents affected units from burrowing.
- Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
- Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
Bug Fixes
Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
Added GRB rating tags to the login menu for the Korean version of the Beta client.
#3
Postou 30 março 2010 - 23:03
StarCraft 2 Beta - Patch 2 (version 0.4.0.14133)
Balanceamento
TERRAN
Banshee
Barracks
Reactor
Reaper
Starport
Tech Lab
PROTOSS
Mothership
Nexus
ZERG
Corruptor
Balanceamento
TERRAN
Banshee
- Cloak: This ability no longer requires Fusion Core to research.
Barracks
- The build time for this building has decreased from 65 to 60.
- Factory
- The build time for this building has decreased from 65 to 60.
Reactor
- The build time for this building has decreased from 40 to 25.
Reaper
- The build time for this unit has increased from 30 to 40.
- Nitro Boost: The build time for this upgrade has increased from 90 to 100.
Starport
- The build time for this building has decreased from 55 to 50.
Tech Lab
- The build time for this building has decreased from 30 to 25.
PROTOSS
Mothership
- The build time for this unit has increased from 120 to 160.
- The food cost of this unit has increased from 6 to 8.
- The number of shots fired by this unit has decreased from 8 to 6.
- The shield of this unit has decreased from 400 to 350.
- The health of this unit has decreased from 400 to 350.
- The acceleration of this unit has decreased from 1.3125 to 0.3125.
- The deceleration of this unit has increased from 0 to 1.
Nexus
- Chrono Boost: The duration of this ability has decreased from 30 to 20.
ZERG
Corruptor
- The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
#4
Postou 30 março 2010 - 23:04
StarCraft 2 Beta - Patch 3 (version 0.5.0.14219B)
Balanceamento
TERRAN
Engineering Bay
Armory
PROTOSS
Zealot
Bug Fixes
Balanceamento
TERRAN
Engineering Bay
- Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Armory
- Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
PROTOSS
Zealot
- The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
- Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
- Fixed an issue that could use an incorrect HDR format on some ATI cards.
- Fixed a crash that could happen on some ATI cards.
#5
Postou 30 março 2010 - 23:06
StarCraft 2 Beta - Patch 4 (version 0.6.0.B14259B)
General
Korea
General
Korea
- Added support to display the game rating information on the F10 in-game menu within the beta.
#6
Postou 30 março 2010 - 23:08
StarCraft 2 Beta – Patch 5 (version 0.7.0.14356)
Balanceamento
PROTOSS
Cybernetics Core
ZERG
Hatchery/Lair/Hive
Nydus Network
Hydralisk
Infestor
Neural Parasite has been redesigned:
Bug Fixes
Balanceamento
PROTOSS
Cybernetics Core
- Warp Gate research time increased from 60 seconds to 140 seconds.
ZERG
Hatchery/Lair/Hive
- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
Nydus Network
- Nydus Worm build time increased from 10 seconds to 20 seconds.
Hydralisk
- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
Infestor
Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug Fixes
- Fixed an issue with High graphics settings that could cause particles not to render.
#7
Postou 30 março 2010 - 23:10
StarCraft 2 Beta – Patch 6 (version 0.8.0.14593)
Geral
Balanceamento
GERAL
TERRAN
Viking
Ghost
Factory
Tech Lab
Reactor
SCV
Bunker
Marine
PROTOSS
Colossus
Observer
Stalker
Dark Templar
High Templar
Dark Shrine
ZERG
Baneling
Roach
Bug Fixes
Geral
- You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
- You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
- Updated unit and ability tooltips to be accurate in all regions.
- Improved the visibility of units on zerg creep.
- Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
- Improved the system that handles promotion and relegation between Leagues.
- Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
- Improved 2v2 arranged team matchmaking so games are found more quickly.
- Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
- Korea: Improved the logic for the age gate functionality.
Balanceamento
GERAL
- Pathing has been improved so units can now properly block ramps and choke points.
- Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
TERRAN
Viking
- Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
Ghost
- Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
- EMP Round radius decreased from 3 to 2.
Factory
- Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
Tech Lab
- Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
Reactor
- Build time increased from 25 seconds to 50 seconds.
SCV
- Life decreased from 60 to 45.
Bunker
- Build time decreased from 40 seconds to 30 seconds.
Marine
- Build time increased from 20 seconds to 25 seconds.
PROTOSS
Colossus
- Thermal Lances damage decreased from 23 to 20.
Observer
- Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
- Build time increased from 33 seconds to 40 seconds.
Stalker
- Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
- Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
Dark Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
High Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
Dark Shrine
- Build time increased from 80 seconds to 100 seconds.
- Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
ZERG
Baneling
- Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
Roach
- Burrowed regeneration rate decreased from 10 to 5.
- Upgraded burrowed regeneration bonus decreased from +20 to +10.
Bug Fixes
- Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
- Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
- Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
- Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
- Fixed an intermittent UI crash on game shutdown.
- Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.
#8
Postou 30 março 2010 - 23:12
StarCraft 2 Beta – Patch 7 (version 0.9.0.14621B)
Balanceamento
TERRAN
Banshee
Missile Turret
Thor
PROTOSS
High Templar
Photon Cannon
ZERG
Broodlord
Roach
Spine Crawler
Spore Crawler
Bug Fixes
Balanceamento
TERRAN
Banshee
- The health has been increased from 130 to 140.
Missile Turret
- The damage has been changed from 7+7 armored to 12.
Thor
- Anti-Air damage has been decreased from 10+6 light to 8+4 light.
- Anti-Air attack now deals splash damage in a 0.5 radius.
PROTOSS
High Templar
- The Psi Storm radius has been decreased from 2 to 1.5.
Photon Cannon
- Life and Shield values have been increased from 125/125 to 150/150.
ZERG
Broodlord
- Damage has been decreased from 25 to 20.
Roach
- Organic Carapace no longer grants bonus regeneration to unburrowed roaches.
Spine Crawler
- Damage has been increased from 20+10 armored to 25+5 armored.
- Attack period decreased from 2.2 to 1.6.
Spore Crawler
- The cost has been decreased from 100 to 75.
Bug Fixes
- Fixed an issue in which players would desync when matched against others with certain CPUs.
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